Accessible Web content is no longer a simple matter of ensuring images include alternative text! The emergence of HTML5, rich Internet applications, content management systems and mobile platforms have created new accessibility challenges. Learn how the W3C’s WCAG 2.0 are designed to help content producers ensure an accessible user experience.
Stories can help you collect, analyze, and share qualitative information from user research and usability, spark design imagination and keep in touch with your audience. This presentation will look at how stories can be integrated into your own process to make it more effective.
This presentation introduces practitioners considering eye tracking to basic principles they need to know before making that leap. Specifically, we cover: 1) types of eye tracking technologies available, 2) fundamental principles of eye movement, 3) methods for displaying data, and 4) issues with calibration.
Introduced by researchers from the University of Sussex, the term “digital outcasts” describes users with disabilities who are left behind as technology advances. This presentation will explore emerging technologies (mobile apps, games, virtual worlds, etc.) as they apply to barrier-free digital products in the healthcare sector, cultivating greater social awareness.